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Software Development Engineer, AI Studios Engineering

Prime Video & Amazon MGM Studios
Culver City, USA
Full-time
Mid-Senior
Onsite
$143,700 to $194,400
Discovered 1 months ago
Software developmentObject-oriented designLarge-scale distributed software systemsC#, C++, Java, or PerlAPI developmentMedia processing pipelines

Full Job Posting

Role Overview

Prime Video and Amazon MGM Studios are seeking a Software Development Engineer for the AI Studios Engineering organization.

The role contributes to Nara, an AI-native content creation platform for professional animation and live-action content.

The engineer will build production-quality AI-powered creative tools alongside experienced engineers, scientists, and creative professionals.

Key Responsibilities

  • Design, develop, and maintain software for animation and live-action/VFX workflows.
  • Implement backend services, media processing pipelines, APIs, ML integrations, and creator-facing tools.
  • Write clean, tested, maintainable code and participate in code reviews.
  • Collaborate with scientists, product managers, animators, filmmakers, and storytellers.
  • Integrate with Adobe Animate, After Effects, Maya, Storyboard Pro, and other DCC tools.
  • Troubleshoot production issues and improve system reliability.
  • Participate in on-call rotations and improve monitoring, alerting, and documentation.
  • Learn technologies relevant to AI/ML systems, media processing, and distributed computing.

Typical Work

The engineer will build API endpoints, implement features for live-action VFX pipelines, and debug integrations with proprietary AI models.

The role includes design discussions, standups, sprint planning, retrospectives, and collaboration with VFX artists and creative professionals on site.

The engineer will gradually take on more complex challenges while working on technology for Prime Video and Amazon MGM Studios content.

About the Team

The AI Studios Division is developing AI-native cinematic content creation technology for animation and live-action productions.

The team includes distributed systems engineers, ML engineers, and full-stack engineers building Nara, proprietary AI models, VFX copilots, and creative-tool integrations.

Basic Qualifications

  • At least 3 years of non-internship professional software development experience.
  • At least 2 years of experience designing or architecting new and existing systems for reliability and scaling.
  • At least 1 year of software development engineer or related occupational experience.
  • At least 1 year of experience developing large-scale, multi-tiered, multi-threaded, embedded, or distributed software using C#, C++, Java, or Perl.
  • At least 1 year of object-oriented design experience.
  • Bachelor's degree or foreign equivalent in computer science, engineering, mathematics, or a related field.
  • Experience programming with at least one software programming language.

Preferred Qualifications

  • At least 3 years of full software development life cycle experience, including coding standards, code reviews, source control, build processes, testing, and operations.
  • A bachelor's degree in computer science or equivalent.

Workplace

  • The role works on site alongside VFX artists and other creative professionals.
  • The position is based in Culver City, California.

Compensation

  • The base salary range is $143,700 to $194,400 USD annually.
  • The package may include sign-on payments, restricted stock units, and comprehensive benefits.

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