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Staff Gameplay Engineer - Systems and Performance

teamLFG
Remote, USA
Full-time
Senior
Remote
USD 172000-259000 yearly / year
Discovered 4 weeks ago
C++Unreal Engine 5

Full Job Posting

RESPONSIBILITIES

  • Design, build and maintain production-quality foundational gameplay systems, frameworks, workflows, and tools in C++ on Unreal Engine 5
  • Provide technical direction for shared gameplay systems, working closely with engineers and content creators to evolve their architecture, identify risks early, and ensure they scale with our simulation and networking model
  • Own game performance and optimization: proactively profile the game, identify systemic bottlenecks and performance risks, establish priorities, and implement optimizations directly in the codebase
  • Establish performance practices, metrics, budgets, profiling workflows, and tools that enable engineers and content creators to understand the runtime cost of their work and optimize their own systems

REQUIRED SKILLS

  • Strong C++ skills and the ability to design, implement, debug, profile, and maintain production quality systems in a large codebase
  • Demonstrated experience architecting and evolving large-scale gameplay systems, frameworks, or shared gameplay infrastructure, beyond the implementation of individual gameplay features
  • Deep experience profiling and optimizing real-time games, including identifying, investigating, and resolving CPU, memory, networking, and other systemic performance bottlenecks
  • Experience developing with Unreal Engine
  • Strong communication and collaboration skills, with the ability to explain complex technical topics and influence technical decisions across disciplines

NICE-TO-HAVE SKILLS

  • Experience developing and shipping multiplayer games, particularly games with complex gameplay simulation and networking requirements
  • Experience developing and optimizing games across PC and console platforms
  • At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
  • This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
  • $172,000 — $259,000 USD
  • Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
  • Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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