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Software Engineer - Manipulation

Apptronik
Sunnyvale, USA
Mid · 3+ years experience
Onsite
$180,000 - $240,000 / year
Discovered 1 weeks ago
PythonPyTorch

Full Job Posting

EDUCATION and/or EXPERIENCE

  • An MS with 3+ years of relevant experience, or a recent PhD, in Robotics, Computer Science, Electrical Engineering, or a related field.
  • Relevant experience specifically focused on learning-based manipulation or a closely related area.
  • A proven track record of taking learned policies from a research/simulation environment and successfully deploying them on physical hardware.
  • PHYSICAL REQUIREMENTS
  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate
  • The annual salary range is $180,000 - $240,000
  • This is a direct hire. Please, no outside Agency solicitations.
  • Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
  • AND REQUIREMENTS
  • Technical Skills (Must-Have)
  • Manipulation: Strong experience in robotic manipulation, including grasping, in-hand or whole-arm control, and high-DOF motion, with a track record of hardware deployment.
  • Learning-Based Control: Hands-on experience training and debugging learned policies, including post-training methods such as RL fine-tuning, distillation, and imitation learning (e.g., DAgger).
  • Software Engineering: Proficiency in Python, C++, and PyTorch or JAX, with experience building real-time robotic software stacks.
  • Data & Evaluation: Experience working with demonstration and teleoperation data, and building evaluation pipelines for learned policies.
  • Good to Have
  • Simulation Environments: Experience with physics engines such as IsaacSim, MuJoCo, or Drake for policy training and validation.
  • Generalist Policies: Experience adapting large, general-purpose manipulation policies to specific tasks and embodiments.
  • Teleoperation: Experience with VR/haptic interfaces and retargeting algorithms for human-in-the-loop control.
  • Tactile Sensing: Experience integrating tactile/haptic feedback into manipulation pipelines.
  • Computer Vision: Familiarity with 6D pose estimation, point cloud processing, or visual-servoing.

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