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Software Engineer: Linux Driver and Kernel Developer

Apple
Austin, USA
Full-time
Mid · 3+ years experience
Onsite
Discovered 3 weeks ago
LinuxCARMMesaVulkanOpenGL

Full Job Posting

Description

Work closely with designers and architects to understand functional IP blocks and their use cases Implement BSP and perform software bring-up on pre- and post-silicon platforms Develop Linux device drivers and user-land tests for exercising and validating the various subsystems in complex SoCs Debug and root-cause a variety of hardware and software issues

Minimum Qualifications

  • Bachelor's degree in Electrical Engineering, Mechanical Engineering, Computer Science, or a related field and 3+ years of relevant industry experience
  • Experience in embedded Linux kernel development
  • Experience in C programming

Preferred Qualifications

  • Experience with ARM architecture
  • Familiarity with the Linux graphics stack (Mesa, Vulkan/OpenGL, GPU compute)
  • Experience validating GPUs with graphics and compute workloads, stress tests, or conformance suites (e.g., Vulkan CTS, igt-gpu-tools)
  • Knowledge of Linux kernel internals (process scheduler, memory management, concurrency/synchronization, memory allocation, and file systems) and networking or storage subsystem architecture
  • Device driver development and support across one or more of the following: USB, networking, graphics, video, storage, and power management
  • Debugging skills in kernel space
  • Experience exercising and validating systems from user space, including knowledge of user space APIs
  • Experience porting and/or maintaining a Linux distribution for a platform

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