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Software Engineer, Data Access

Roblox
San Mateo, USA
Full-time
Entry · 1+ years experience
Hybrid
USD 153120-196750 yearly / year
Discovered 1 months ago
C#C++GoPython

Full Job Posting

You Will

Build and evolve EaaS, Roblox’s managed OLTP access platform powering tens of millions of QPS across hundreds of services.

Design infrastructure that abstracts distributed databases and caching systems behind a consistent, safe, and highly productive developer experience.

Drive reliability and scalability improvements across distributed systems, including adaptive flow control, workload isolation and governance, efficient database usage and large-scale caching behavior.

Lead end-to-end technical execution architecture, implementation, rollout, production operations, and incident response for mission-critical infrastructure systems.

Analyze real production traffic patterns and failure modes to improve platform reliability, operational predictability, and scalability under rapidly growing workloads.

Improve platform safety, observability, deployment reliability, and operational excellence across the stack.

Partner with teams across Roblox to solve real scalability and reliability challenges for critical production workloads.

You Have

1 + years of experience building large-scale backend or infrastructure systems. An understanding of building systems that operate at high QPS with low-latency requirements is a plus. Experience working on infrastructure or performance-critical backend systems is a plus.

Knowledge: You are proficient in one or more programming languages (C#, C++, Go, Python or similar programming language).

Curiosity: You are curious and passionate about solving open-ended problems. You can identify challenges, develop a deep understanding of the systems involved, and drive solutions in collaboration with your team.

Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution.

Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page .

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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