Senior Game Designer
Full Job Posting
Nice to Have:
- Experience designing boss encounters.
- Familiarity with Unreal Behavior Trees, EQS, and Gameplay Ability System.
- Experience working with animation systems and combat metrics.
- Experience with 1st-person action combat and mechanics.
- We are an equal opportunity / affirmative action employer
- Wizards and Skeleton Key is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
- The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
- We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.
- Health & Wellness
- Time Off to Recharge
- Financial Well-being
- Life & Family Support
- Volunteer and Community Initiatives
- Learning & Development
- Exclusive Perks
- Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
We are an equal opportunity / affirmative action employer
Wizards and Skeleton Key is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
Qualifications
- Senior-level experience designing combat for action or action RPG titles.
- Experience creating enemies, abilities, AI behaviors, and encounters.
- Strong Unreal Engine and visual scripting skills.
- A deep understanding of combat pacing, balance, readability, and player feedback.
- Strong communication, collaboration, and problem-solving skills.
- At least one shipped AAA or comparable title.
Responsibilities
- Design, implement, and tune enemies, abilities, and combat behaviors.
- Create NPC AI using Unreal Engine tools and visual scripting.
- Build engaging encounter compositions that support pacing and progression.
- Take gameplay features from prototype through implementation and polish.
- Balance combat difficulty, enemy roles, and player-facing feedback.
- Collaborate with design, animation, engineering, and level teams.
- Provide feedback and mentorship to other gameplay designers.
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