Senior Animation Programmer
Full Job Posting
Qualifications
- 5+ years of professional experience in games programming, with a strong focus on animation systems.
- Proven, shipped experience with Unreal Engine (UE4 and/or UE5), including Animation Blueprints, Control Rig, and the Skeletal Mesh pipeline.
- Strong proficiency in C++; solid understanding of Blueprint scripting for prototyping and tools.
- Deep understanding of animation fundamentals: blending, layering, additive animation, IK, root motion, and state machines.
- Experience optimizing animation performance and memory for real-time, multi-platform titles.
- Strong collaboration skills and experience working directly with animators and technical artists.
- Solid understanding of 3D math (quaternions, matrices, vectors) as applied to skeletal animation.
- Excellent debugging, profiling, and problem-solving skills.
- Experience with motion matching, procedural animation, or physics-based animation (e.g., ragdoll, active ragdoll).
- Experience with networked/replicated animation systems in multiplayer titles.
- Familiarity with animation compression techniques and custom animation runtime pipelines.
- Experience building custom in-engine tools or editor plugins for animation workflows.
- Background in engine-level or middleware animation system development.
- Experience with console platform certification requirements (PlayStation, Xbox, Switch).
- Prior experience mentoring or leading a small team of engineers.
- Strong problem-solving and analytical skills.
- Ability to balance visual quality and performance.
- Excellent communication and cross-disciplinary collaboration skills.
- Passion for high-quality visuals and technical innovation.
- Proactive ownership of features from concept to ship.
About Gameloft
French video game developer and publisher creating and distributing games for mobile, PC, consoles, and digital platforms.
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