ashby
Staff Systems Software Engineer
Level
Austin, USA
Temporary
Senior
Onsite
Discovered 2 weeks ago
Full Job Posting
What You Will Do:
- Design, develop, and maintain high-quality, performant, and scalable game software and systems using C++
- Troubleshoot gaming program and system malfunctions to restore normal functioning
- Collaborate closely with game designers, artists, and other developers to translate game design concepts into functional and engaging gameplay experiences
- Test, maintain, and monitor computer programs and gaming systems, including coordinating the installation of computer programs and systems
- Develop and integrate advanced features such as 2D and 3D graphics, audio systems, physics engines, and artificial intelligence
- Integrate and utilize advanced peripheral devices such as motion controllers, VR/AR headsets, and other innovative input methods
- Determine computer software or hardware needed to set up or alter systems
- Analyze data to identify or resolve operational problems
- Optimize game performance and ensure smooth gameplay across various platforms (PC, consoles, mobile)
- Write clean, well-documented, and maintainable code
- Participate in code reviews and provide constructive feedback to other developers
- Modify software programs to improve performance
- Contribute to all phases of the game development lifecycle, from prototyping and development to testing and release
- Analyze information processing and computation needs while planning and designing computer systems, using techniques such as structured analysis, data modeling, and information engineering
- Stay abreast of the latest game development technologies and industry trends
- Qualifications — Need to Have:
- Bachelor's degree (or foreign equivalent) in Computer Science, Computer Engineering, or a related quantitative field
- Minimum 8.5 years of experience in strong proficiency in C++, C#, or other relevant programming languages
- Minimum 6 years of experience with game engines and/or systems such as Unreal Engine, Unity, or others
- Minimum 6 years of experience with solid understanding of game development fundamentals, including graphics, audio, physics, and AI
- Minimum 7 years of experience with 2D and 3D graphics, animation, and audio systems
- Minimum 3 years of experience integrating and utilizing advanced peripheral devices (e.g., motion controllers, VR/AR headsets)
Qualifications
- Bachelor's degree (or foreign equivalent) in Computer Science, Computer Engineering, or a related quantitative field
- Minimum 8.5 years of experience in strong proficiency in C++, C#, or other relevant programming languages
- Minimum 6 years of experience with game engines and/or systems such as Unreal Engine, Unity, or others
- Minimum 6 years of experience with solid understanding of game development fundamentals, including graphics, audio, physics, and AI
- Minimum 7 years of experience with 2D and 3D graphics, animation, and audio systems
- Minimum 3 years of experience integrating and utilizing advanced peripheral devices (e.g., motion controllers, VR/AR headsets)
About Level
Technology
Level provides a next-generation remote monitoring and management platform that helps IT teams secure endpoints, automate tasks, and resolve issues faster.
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