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Software Engineer II, Spacecraft Simulation

True Anomaly
USA
Junior · 1–3 years experience
Onsite
$90,000 - $140,000
Discovered 1 weeks ago
Python

Full Job Posting

RESPONSIBILITIES

  • Write well-structured, efficient code using modern C++ best practices (C++ 17 / C++ 20), with a particular emphasis on performance and maintainability
  • Develop and maintain multi-physics simulation libraries for spacecraft systems modeling including:
  • 6DOF rigid body dynamics with environmental perturbations (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques)
  • Thermal modeling including conduction, radiation, and solar heating
  • Attitude dynamics and control system simulation
  • Propulsion system modeling (thrusters, tanks, mass properties)
  • Power generation and distribution (solar arrays, batteries, loads)
  • Sensor and actuator models (reaction wheels, star trackers, gyros, magnetometers, thrusters)
  • Implement coupled physics algorithms that capture interactions between subsystems (thermal-structural, power-thermal, propulsion-dynamics, etc.)
  • Design and implement time-stepping algorithms, solver architectures, and integration schemes for real-time and faster-than-real-time simulation
  • Maintain libraries that provide APIs in multiple languages (Python, C++) to other applications within True Anomaly
  • Work with other internal teams who leverage our simulation APIs to plan and execute missions, develop advanced algorithms for spacecraft operation, and perform trade-space analyses
  • Participate in code reviews, architectural discussions, and sprint planning sessions to maintain high standards of software quality and adherence to project timelines

QUALIFICATIONS

  • Bachelor's degree in aerospace engineering, mechanical engineering, computer science, physics, a similar discipline, or relevant experience
  • 1-3 years of professional experience in C++
  • Experience with the Python programming language for scripting and prototyping applications
  • Strong understanding of object-oriented software development practices
  • Ability to understand new challenges quickly, formulate a plan, get buy-in, and execute
  • Understanding of complex distributed systems, and how the components you design and deliver will fit into those larger systems
  • Excellent problem-solving skills and attention to detail
  • U.S. Citizen and eligible for DoD Secret or TS/SCI clearance
  • Work Location —This is a fully onsite role. Candidates must be based in or able to commute to our Denver or Long Beach office daily.
  • Work environment —the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.
  • Physical demands —the physical demands of the job, including bending, sitting, lifting and driving.
  • This position will be open until it is successfully filled. To submit your application, please follow the directions below.
  • To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.
  • True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us know.
  • To protect candidates and our company from application fraud and impersonation, we use third-party tools to verify applicant identity and detect fraudulent applications. Learn more in our Privacy Notice.

PREFERRED SKILLS AND EXPERIENCE

  • Experience developing physics-based modeling and simulation environments (i.e., modeling spacecraft dynamics, thermal systems, or control algorithms)
  • Knowledge of numerical methods:
  • ODE solvers and integration schemes (Runge-Kutta, etc.)
  • Numerical linear algebra and matrix computations
  • Sparse matrix techniques
  • Experience with spacecraft subsystems:
  • Attitude determination and control systems (ADCS)
  • Guidance, navigation, and control (GNC)
  • Thermal control systems
  • Electric power systems (EPS)
  • Propulsion systems
  • Understanding of coordinate frames and transformations (ECI, ECEF, body frame, etc.)
  • Experience with quaternion mathematics and rotation representations
  • Knowledge of orbital mechanics and perturbation forces
  • Familiarity with model validation, verification, and uncertainty quantification
  • Experience with version control systems (Git) and CI/CD pipelines
  • COMPENSATION
  • Base Salary: $90,000 - $140,000
  • Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave
  • Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience.

ADDITIONAL REQUIREMENTS

  • This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Onsite

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