dayforce
Senior Technical Artist
Eidos-Montréal
Montréal, CAN
Full-time
Senior · 6+ years experience
Hybrid
Discovered 2 weeks ago
BlenderMayaSubstanceHoudiniPerforceHLSL
Key Skills for This Role
BlenderMayaSubstanceHoudiniPerforceHLSL
Full Job Posting
Requirements
- College or university diploma in Programming / 3D Art and/or any equivalent training;
- 6 years or more of experience as a technical artist or roles with equivalent skills involved ( We welcome applicants transitioning from Art or Programming backgrounds with equivalent experience ) ;
- Experience delivering AA to AAA-rated project(s);
- Good to Advanced k nowledge of Unreal Engine 5 + ;
- Good knowledge of the following programs: Photoshop, Blender, Maya, Substance, Houdini, Perforce, Visual Studio, an asset;
- Good knowledge and experience with node-based Shaders, HLSL, PBR, VFX, HDR Lighting ;
- Good k nowledge of scripting/programming languages like Blueprint s , Python and some knowledge in C#, C++, an asset;
- Good k nowledge of profiling ( Unreal Insights, PIX , RenderDoc , Razor , real-time 3D constraints, hardware), an asset .
Full Job Posting
Senior Technical Artist
Reports to: Art Technical Director
Permanent – Full-Time
What you will do
- Develop new techniques and processes to address challenges related to the creation , tooling and optimization of game’s visual aspect;
- Accurately communicate and/or document processes and procedures;
- Provide technical direction and mentoring to artists through the day-to-day support ;
- Support the art and programming team s in their deliverables.
What you bring
- College or university diploma in Programming / 3D Art and/or any equivalent training;
- 6 years or more of experience as a technical artist or roles with equivalent skills involved ( We welcome applicants transitioning from Art or Programming backgrounds with equivalent experience ) ;
- Experience delivering AA to AAA-rated project(s);
- Good to Advanced k nowledge of Unreal Engine 5 + ;
- Good knowledge of the following programs: Photoshop, Blender, Maya, Substance, Houdini, Perforce, Visual Studio, an asset;
- Good knowledge and experience with node-based Shaders, HLSL, PBR, VFX, HDR Lighting ;
- Good k nowledge of scripting/programming languages like Blueprint s , Python and some knowledge in C#, C++, an asset;
- Good k nowledge of profiling ( Unreal Insights, PIX , RenderDoc , Razor , real-time 3D constraints, hardware), an asset .
Even better if you have
- Be a strong team player;
- Demonstrate leadership and a sense of responsibility;
- Have good communication skills to clearly express ideas;
- Be focused on achieving outstanding results;
- Possess strong analytical and synthesis skills;
- Be able to adapt to changes and work under pressure while meeting agreed deadlines.
Why join us?
- Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
- Hybrid work: because we have adapted to the new reality;
- Access to Groupe insurance: To take care of yourself and your loved ones;
- Access to Groupe RRSPs: we think about your future;
- Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room;
- Bonus plan: we recognize the work accomplished .
Please note: your application is reviewed by a real human being — not an NPC, not an AI.
Come and create emotion with us!
About Eidos-Montréal
Video Games & Interactive Entertainment418 employeesFounded 2007
Canadian video game developer and publisher creating immersive, narrative-driven games for players worldwide.
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