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Senior QA Engineer 12 months FTC

Fusebox Games
Remote, GBR
Contract
Senior · 5+ years experience
Remote
Discovered 3 weeks ago

Full Job Posting

Job description

Take full ownership of testing for assigned game features from initial design through to store submission.

Prioritise test coverage based on risk and player impact, ensuring critical game flows are thoroughly tested without delaying releases.

Identify and call out technical and release risks early in the development cycle.

Build and maintain focused test suites for new features and weekly content drops.

Work daily with Development, Art, Narrative, and Production to stay aligned on delivery schedules and release risks.

Support and mentor junior team members and integrators on QA best practices and testing workflows.

Log and triage bugs in Jira with clear steps to reproduce, logs, and screenshots.

Import narrative content, UI, and art assets directly into Unity using our in-house tools and file system workflows.

Validate integrated assets and test builds, catching file structure errors, missing dependencies, or broken links early.

Identify bottlenecks in asset delivery and help streamline integration workflows.

5+ years in mobile QA, with at least 3 years testing live iOS and Android games.

Senior QA ownership mindset: proven ability to take full ownership of feature quality, spot release risks early, and support junior colleagues.

Risk-prioritised testing approach: ability to balance release velocity and quality by focusing deep testing where risk and player impact are highest.

Solid Unity experience, particularly around asset integration, file systems, prefabs, and content troubleshooting.

Clear understanding of weekly mobile release cycles and store submission processes.

Strong communication skills to explain technical issues clearly to non-technical team members.

Experience with Git or SourceTree version control in a live project environment.

Familiarity with AI-assisted tools for test case generation or bug management.

Experience with narrative or choice-driven mobile games.

Experience working with or overseeing external QA partner teams.

Basic Photoshop skills for checking art asset specs before importing into Unity.

Company sick pay

Employee assistance program

Bonusly

Employer pension contribution 5%

Enhanced family-friendly leave and pay

Eye care vouchers

Flu jabs

Industry conference access

Private medical insurance

Quarterly team events

Training and development opportunities

Unlimited holiday

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