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Machine Learning Engineer – World Modeling

Institute of Foundation Models
Abu Dhabi, UAE
Full-time
Onsite
Discovered 4 weeks ago
World modelsVideo generative modelsLarge-scale video and simulation data pipelinesDistributed trainingDiffusion transformersPyTorch

Full Job Posting

About the Institute

The Institute of Foundation Models at MBZUAI is a research lab focused on foundation model research, building models from scratch, understanding them, and publishing research.

The role

Join the PAN world-model project, building models that simulate, predict, and interact with the physical world.

Own the engineering backbone across data pipelines, distributed training, simulation environments, and robotics integration.

What you'll do

  • Build and maintain video and simulation data pipelines for collection, cleaning, annotation, and filtering.
  • Develop and optimize distributed training systems for diffusion transformers and world models.
  • Build interactive simulation environments using tools such as Unreal Engine, Blueprint-based gyms, and game integrations.
  • Integrate world action models and video action models into robotics systems.
  • Optimize inference and serving for real-time interaction and make research prototypes reliable and reproducible.

What we're looking for

  • BSc or above in Machine Learning, Computer Science, Robotics, or a related field, or equivalent industry experience.
  • Hands-on experience with state-of-the-art video generative models and world models, or comparable systems.
  • Deep expertise in at least one of data pipelines, model training and infrastructure, rendering and simulation, or world action models and robotics.
  • Strong deep-learning framework expertise, such as PyTorch, and ability to debug memory, deadlock, and I/O issues across training and inference.
  • High proficiency with modern AI coding agents and web-based coding tools, such as Claude Code, Codex, and Cursor.

Nice to have

  • Experience accelerating diffusion inference through distillation, few-step generation, or real-time interactive generation.
  • Web scraping and crawling experience for web-scale data curation.
  • Unreal Engine C++/Blueprint development or other game-engine programming experience.
  • Experience deploying world models in robotics or embodied-AI settings.

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