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Infrastructure Engineer (ML Systems) - London

H Company
GBR
Full-time
Mid
Hybrid
Discovered 2 weeks ago

Full Job Posting

What success looks like

Success is measured by how well we use our GPUs: keeping production reliable and improving the performance of our training and serving stack.

What you’ll be doing

Running Kubernetes clusters for GPU training and inference

Improving how GPU work is scheduled and placed

Detecting, draining and repairing unhealthy GPU nodes

Managing capacity with our cloud providers

Debugging failures in GPUs, Linux, storage and networking

The first year

By month 3, you’ll be handling a share of cluster incidents on your own and will have shipped one change to scheduling or node health, such as automatically detecting and draining unhealthy GPU nodes. By month 6, you’ll own one part of the compute layer outright: scheduling and placement, node health and repair, or capacity and new regions. By month 12, you’ll be responsible for a globally distributed GPU system that shifts capacity between training and inference as needs change.

Who you’ll work with

Your hiring manager is our VP of Engineering. Day to day, you’ll work with the Platform Infrastructure team, the research and product teams who use our compute, and our cloud providers and other vendors.

You’re likely a good fit if you

Have built and run GPU workloads on Kubernetes

Could design a GPU cluster for training and online RL from scratch

Debug confidently at the OS layer and below (Linux, GPU drivers, networking and storage)

Write strong Python

It’s a plus if you’ve worked as an SRE or infrastructure engineer, or have used

Slurm

Kubernetes scheduling and autoscaling tools such as Kueue or Karpenter

Multi-cloud orchestration tools such as SkyPilot

AWS services such as EKS or SageMaker HyperPod

High-performance interconnects and collective communication libraries such as EFA, InfiniBand, NCCL or Open MPI

Terraform

You don’t need ML research experience. If you match most of this but not every point, please apply.

How we hire

Four stages, about three hours in total: a 30-minute call with our Talent team, a 60-minute coding interview, a 60-minute system design interview and a closing 30-minute conversation with our VP of Engineering. The coding and system design interviews are modelled on real-world problems you’d face in this role.

Practicalities

The role is hybrid, with three days a week in our Paris or London office and occasional travel between the two. We offer a competitive package.

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