Head of Gameplay Development
Role Overview
ChillBase is an independent game studio whose projects are live and growing.
OneState is a mobile life simulation game built in Unity, set in a realistic open world, and developed with in-house solutions for ECS, networking, physics, graphics, and other systems.
The Head of Gameplay Development owns the function’s technical direction and leads a team of 60+ specialists.
Key Skills for This Role
Full Job Posting
Role overview
ChillBase is an independent game studio whose projects are live and growing.
OneState is a mobile life simulation game built in Unity, set in a realistic open world, and developed with in-house solutions for ECS, networking, physics, graphics, and other systems.
The Head of Gameplay Development owns the function’s technical direction and leads a team of 60+ specialists.
What you will do
- Lead Gameplay Development and evolve its technical vision with Game and Production leadership.
- Make architectural decisions and improve gameplay system quality, performance, stability, scalability, and code quality.
- Manage bottlenecks and technical debt; drive live-product evolution, feature delivery, optimization, and high-quality releases.
- Address performance, memory, and networking challenges in a large-scale mobile game.
- Shape team structure, roles, ownership, engineering standards, culture, autonomy, and cross-team collaboration.
- Partner with Game Design, Product, Art, QA, and other functions to deliver goals and translate business needs into scalable solutions.
- Contribute to roadmaps, technical planning, complexity estimates, and technical risk communication.
What we are looking for
- 7+ years in game development, with significant technical leadership experience.
- Deep hands-on Unity experience and strong understanding of Unity-based architecture.
- Prior Technical Director, Engineering Director, Lead, or comparable technical leadership experience.
- Experience leading large gameplay or engineering teams, including experienced technical leads.
- Proven experience developing and operating live games at scale.
- Strong expertise in function-level architecture and technology decisions, performance, scalability, technical debt, and code quality.
- Strong leadership and communication skills to develop people, establish processes, and align technical direction with product and business goals.
- Fluent Russian.
Additional experience
- Mobile game experience is advantageous.
- MMO or multiplayer project experience is advantageous.
Work arrangement
- The position requires a hybrid work format from a hub in Tbilisi, Yerevan, Almaty, or Cyprus.
- Relocation support is offered for the employee and family.
Employment options
- The company offers flexible arrangements, including official employment in Kazakhstan, Cyprus, or Dubai, contractor agreements, and other suitable formats.
Benefits
- The company invests in professional development, reviews salaries based on performance, and offers opportunities for promotion.
- Benefits include paid sick days, support during difficult life situations, and minimal bureaucracy.
Hiring process
- The process may include recruiter and technical interviews, a test assignment, and a closing conversation with a hiring manager or team lead.
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