Game Software Engineer (Remote)
About This Role
- Role: Game Software Engineer (Remote)
- Location: Remote (Work from Anywhere)
- Payout: $50-$120/hour
Role Overview:
Join one of our clients, a global leader in the entertainment industry, as a skilled game developer specializing in cocos2d-x. As a contractor, you will design, develop, and maintain high-performance 2d and lightweight 3d games across mobile, desktop, and console platforms. Your expertise will be integral in delivering immersive and scalable experiences for a global audience.
Key Responsibilities:
• Design, develop, and maintain game engine features using cocos2d-x in c++.
• Optimize memory usage, rendering performance, and platform-specific integrations for multiple devices.
• Ensure scalable and maintainable game architectures suitable for global game releases.
• Collaborate closely with designers, artists, and qa teams to implement and refine features.
• Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.
Required Skills & Qualifications:
• Proficiency in cocos2d-x and c++ programming language.
• Experience with cross-platform game development for mobile, desktop, and console platforms.
• Strong understanding of game engine architecture, performance optimization, and platform-specific integrations.
• Excellent collaboration and communication skills for working with designers, artists, and qa teams.
• Ability to stay updated on the latest advancements in game development and engine technologies.
More About the Opportunity:
This is a contractor role that requires expertise in cocos2d-x and c++ programming language to design, develop, and maintain high-performance games across multiple platforms.
Equal Opportunity Employer:
We hire based on skills and expertise. All qualified candidates are welcome regardless of background, experience, or prior employment history. Applications are reviewed solely on demonstrated technical ability and qualifications.
Apply Now!
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