Creature Artist
Role Overview
As we expand our universe, we’re looking for visionary Creature Artists to help develop the extraordinary beings that inhabit it. You will be responsible for designing, sculpting, and texturing highly detailed creatures that push the boundaries of visual storytelling and gameplay design. You will work closely with concept artists, animators, and tech artists to breathe life into high-quality sci-fi creatures.
What does a Creature Artist at CIG do?
Collaborate with Art Directors and Concept Artists to develop unique creature designs that fit the game’s artistic vision and narrative.
Translate 2D concepts into 3D sculpts and models while contributing creative input for design improvements.
Create high-resolution digital sculpts of creatures, focusing on anatomy, form, and surface detail.
Build production-ready low-poly models optimised for real-time engines.
Develop textures, shaders, and materials that bring skin, fur, scales, feathers, or other surfaces to life.
Ensure consistency with the overall look of the project’s art direction.
Work with Animators and Riggers to ensure models deform correctly and support expressive creature movement.
Ensure assets are properly integrated into the engine, maintaining performance budgets and visual quality.
What do we expect from our Creature Artists?
Strong portfolio demonstrating creature design, anatomy knowledge, and sculpting/texturing skills.
Proficiency in industry-standard 3D software (Zbrush, Maya, etc).
Expertise with texturing tools (Substance Painter/Designer, Photoshop).
Understanding of anatomy, animal physiology, and biomechanics.
Familiarity with real-time engines (Unreal, Unity).
Strong collaboration and communication skills to work across departments.
Full Job Posting
About the Role:
As we expand our universe, we’re looking for visionary Creature Artists to help develop the extraordinary beings that inhabit it. You will be responsible for designing, sculpting, and texturing highly detailed creatures that push the boundaries of visual storytelling and gameplay design. You will work closely with concept artists, animators, and tech artists to breathe life into high-quality sci-fi creatures.
What does a Creature Artist at CIG do?
Collaborate with Art Directors and Concept Artists to develop unique creature designs that fit the game’s artistic vision and narrative.
Translate 2D concepts into 3D sculpts and models while contributing creative input for design improvements.
Create high-resolution digital sculpts of creatures, focusing on anatomy, form, and surface detail.
Build production-ready low-poly models optimised for real-time engines.
Develop textures, shaders, and materials that bring skin, fur, scales, feathers, or other surfaces to life.
Ensure consistency with the overall look of the project’s art direction.
Work with Animators and Riggers to ensure models deform correctly and support expressive creature movement.
Ensure assets are properly integrated into the engine, maintaining performance budgets and visual quality.
What do we expect from our Creature Artists?
Strong portfolio demonstrating creature design, anatomy knowledge, and sculpting/texturing skills.
Proficiency in industry-standard 3D software (Zbrush, Maya, etc).
Expertise with texturing tools (Substance Painter/Designer, Photoshop).
Understanding of anatomy, animal physiology, and biomechanics.
Familiarity with real-time engines (Unreal, Unity).
Strong collaboration and communication skills to work across departments.
Nice to Have:
- Experience with grooming and hair/fur systems (XGen, Ornatrix).
- Knowledge of creature rigging and deformation for animation.
- Background in traditional art, life drawing or sculpting.
- Diversity Statement
- CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.
- Fraud Statement
- We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.
- If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.
- If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
About Cloud Imperium Games
Private independent video game developer creating crowd-funded space simulation and single-player story games for global players.
Visit company websiteJobs and hiring trendsApply for this job in 1 click
Skip the repetitive application forms
Install the Base Career Chrome Extension and autofill job applications across major job boards with your profile.
Trusted by over 500,000 job seekers on Base Career
More from this employer
More jobs at Cloud Imperium Games
Senior Creature Artist
Manchester, GBR
Senior Programmer (ML Editor Engine Tools integration)
Manchester, GBR
Embedded QA Specialist - Subtitle & Narrative (English)
Manchester, GBR
Senior Marketing Director - Star Citizen
Manchester, GBR
Senior Producer
Manchester, GBR
Senior VFX Artist
Manchester, GBR
Senior Brand Manager
Manchester, GBR
Gameplay Programmer
Manchester, GBR