Associate Technical Artist
Role Overview
Help bring our games to life as a translator between art and engineering.
Working under the guidance of technical artists and engineers, you will support the studio in achieving the player-facing vision for each game theme.
Other duties include following and helping improve the content and animation creation pipeline, assisting game artists and animators with asset implementation, and building familiarity with current game industry tools and processes.
Requires working knowledge of a modern game engine and its scripting language, solid coding fundamentals, and a good eye for detail.
Key Skills for This Role
Full Job Posting
Gaming:
Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.
Position Summary
Help bring our games to life as a translator between art and engineering. Working under the guidance of technical artists and engineers, you will support the studio in achieving the player-facing vision for each game theme. Other duties include following and helping improve the content and animation creation pipeline, assisting game artists and animators with asset implementation, and building familiarity with current game industry tools and processes. Requires working knowledge of a modern game engine and its scripting language, solid coding fundamentals, and a good eye for detail.
Essential Job Functions
Create, edit, and implement the technical components of artistic visual elements and animations used in games, following established pipeline standards for import settings and technical requirements
Assist with setting up and troubleshooting animation in engine, including rigs, skinning, animation clips, state transitions, and playback timing
Use programming languages and 3D graphics packages such as 3ds Max and Maya to modify art and animation assets for technical viability and performance
Evaluate asset rendering and animation playback, and modify models, rigs, and animations to improve performance, memory footprint, and responsiveness on supported hardware
Build and test prototypes of game functionality, animation behavior, and theme dynamics under direction
Identify and fix asset, animation, and code errors, escalating complex issues to senior team members
Assist Artists, Animators, and Engineers with routine technical issues related to the art and animation pipeline, and help document best practices
Actively seek feedback and mentorship to grow technical and pipeline skills
Qualifications
- Education/Experience
- Bachelor of Arts in art, animation, computer science, or equivalent experience
- Fluency in other coding languages, especially JavaScript, MAXScript, and C++
- Working knowledge of C#
- Proficient in Photoshop
- Experience writing art tools
- Understanding of UI / UX principles across various platforms
- Familiarity with technical documentation
- An understanding of artistic concepts and pipeline
- Working knowledge of animation state machines
- Strong problem-solving skills
- Excellent organizational skills
- Interact and collaborate with immediate peers
- Experience working with a team under tight deadlines
- Self-motivated and able to work on multiple projects with minimal direction
- Physical Requirements
- The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment.
- Work Conditions
- Light & Wonder and its affiliates (collectively, “L&W”) are engaged in highly regulated gaming and lottery businesses. As a result, certain L&W employees may, among other things, be required to obtain a gaming or other license(s), undergo background investigations or security checks, or meet certain standards dictated by law, regulation or contracts. In order to ensure L&W complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, L&W requires all of its employees to meet those requirements that are necessary to fulfill their individual roles. As a prerequisite to employment with L&W (to the extent permitted by law), you shall be asked to consent to L&W conducting a due diligence/background investigation on you.
- This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job. The employee in this position may be requested to perform other job-related tasks and responsibilities than those stated above.
- Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.
Requirements
- Unity familiarity, including Prefabs, Particle Systems, and Materials preferred
- Familiarity with motion graphics & compositing editors (After Effects preferred)
- Familiarity with 3D animation & rendering applications (3DS Max preferred)
- Working knowledge of versioning software (Perforce preferred)
- Experience writing shaders (Cg preferred)
- Knowledge, Skills and Abilities:
- Familiarity with AI tools is a plus
- #LI-JA1
Preferred Qualifications
- Unity familiarity, including Prefabs, Particle Systems, and Materials preferred
- Familiarity with motion graphics & compositing editors (After Effects preferred)
- Familiarity with 3D animation & rendering applications (3DS Max preferred)
- Working knowledge of versioning software (Perforce preferred)
- Experience writing shaders (Cg preferred)
- Familiarity with AI tools is a plus
About Light & Wonder
Public global games company supplying casino hardware, systems, digital games, and charitable gaming to operators and players.
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