3D Artist
Role Overview
Create optimized, interactive 3D assets from engineering and product designs for VR, AR, Digital Twin, simulation and real-time applications using Unreal Engine.
The role describes an ideal candidate with 1–3 years of experience and requires at least 1 year of professional 3D modeling and visualization experience.
Key Skills for This Role
Full Job Posting
Role overview
Create optimized, interactive 3D assets from engineering and product designs for VR, AR, Digital Twin, simulation and real-time applications using Unreal Engine.
The role describes an ideal candidate with 1–3 years of experience and requires at least 1 year of professional 3D modeling and visualization experience.
Responsibilities
- Create optimized low-poly models for VR, AR and real-time applications; convert CAD models into game-ready assets.
- Perform mesh cleanup, retopology, UV unwrapping and texture optimization; create PBR materials.
- Optimize models, textures and scenes for VR performance.
- Build interactive Unreal Engine environments and scenes; set up lighting, materials, collisions and LOD.
- Create product visualizations, industrial environments, training simulations and digital twins.
- Collaborate with developers, designers and project managers and ensure assets meet technical, quality and performance requirements.
- Maintain organized asset libraries and project files, and keep up to date with relevant tools and technologies.
Required qualifications
- At least 1 year of professional experience in 3D modeling and visualization.
- Strong knowledge of Blender, Autodesk Maya, 3ds Max or Cinema 4D.
- Hands-on Unreal Engine 5 experience and experience converting CAD data into optimized real-time models.
- Knowledge of retopology, UV mapping, baking, texture creation, PBR materials, shaders and lighting.
- Experience optimizing models for VR and real-time rendering; familiarity with polygon reduction, mesh optimization and LOD generation.
- Knowledge of FBX, OBJ, GLTF/GLB and other 3D asset formats; understanding of VR performance optimization.
- Good communication and teamwork skills.
Preferred skills
- VR/AR application development, animation and rigging, motion graphics or product animation.
- RealityCapture, photogrammetry, 3D scanning, Unreal Engine Blueprints, Git or version control.
- Industrial, manufacturing, automotive or architectural visualization; Digital Twin and simulation workflows.
- Software listed includes Unreal Engine 5, Blender/Maya/3ds Max, Adobe Substance 3D Painter and Photoshop; After Effects and CAD applications are preferred.
Portfolio requirement
- Submit a portfolio demonstrating VR-ready optimized 3D models, CAD-to-3D conversion, product visualization, environment creation, Unreal Engine projects and hard-surface modeling.
- Industrial or manufacturing assets are preferred.
What the company offers
- Competitive salary based on experience, professional growth and learning opportunities, performance-based incentives and career advancement.
- Opportunity to work on VR, AR, AI and Digital Twin projects with international clients in a collaborative, technology-driven environment.
Pay
- ₹15,000–₹20,000 per month.
Work arrangement
- Full-time position; work location is in person.
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